;   1,,,,
CreateMeshBuilder,,,,
AddVertex,-20,7,-10,
AddVertex,20,7,-10,
AddVertex,20,6.5,-10,
AddVertex,20,6.5,-9.3,
AddVertex,20,6,-9.3,
AddVertex,-20,6,-9.3,
AddVertex,-20,6.5,-9.3,
AddVertex,-20,6.5,-10,
AddFace,0,1,2,7
AddFace,7,2,3,6
AddFace,6,3,4,5
GenerateNormals,,,,
LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,0.1,,
SetTextureCoordinates,3,1,0.2,,
SetTextureCoordinates,4,1,1,,
SetTextureCoordinates,5,0,1,,
SetTextureCoordinates,6,0,0.2,,
SetTextureCoordinates,7,0,0.1,,
translate,0,0,10,,


;   2,,,,,
CreateMeshBuilder,,,,,
AddVertex,-20,6,25,,
AddVertex,20,6,25,,
AddVertex,20,6,0.7,,;-9.3
AddVertex,-20,6,0.7,,
AddFace,3,2,1,0,
setcolor,100,100,100,,
GenerateNormals,,,,,
LoadTexture,concrete.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,1,0,,
SetTextureCoordinates,2,1,1,,
SetTextureCoordinates,3,0,1,,


;   3,,,,,
CreateMeshBuilder,,,,,
AddVertex,-20,8.2,0.2,,;-9.8
AddVertex,20,8.2,0.2,,
AddVertex,20,7,0.2,,
AddVertex,-20,7,0.2,,
AddFace,0,1,2,3,
GenerateNormals,,,,,
LoadTexture,handrail_s.bmp,,,,
SetTextureCoordinates,0,0,0,,
SetTextureCoordinates,1,60,0,,
SetTextureCoordinates,2,60,1,,
SetTextureCoordinates,3,0,1,,
SetDecalTransparentColor,0,0,0,,


;   4,,,,,
CreateMeshBuilder,,,,,
AddVertex,-10,7,0.8,,;-9.2
AddVertex,-4,7,0.8,,
AddVertex,-4,7,25,,
AddVertex,-4,-0.5,25,,
AddVertex,-4,-0.5,0.8,
AddVertex,-10,-0.5,0.8,
AddFace,0,1,4,5
AddFace,1,2,3,4
setcolor,150,150,150,
GenerateNormals,,,,
LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0,1,
translate,-2,0,0,

CreateMeshBuilder,,,,
AddVertex,7.92,7,25,
AddVertex,7.8,7,0.8,
AddVertex,15,7,0.8,
AddVertex,15,-0.5,0.8,
AddVertex,7.8,-0.5,0.8,
AddVertex,7.92,-0.5,25,
AddFace,0,1,4,5
AddFace,1,2,3,4
setcolor,150,150,150,
GenerateNormals,,,,
LoadTexture,wall.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,2,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0,1,
translate,1.5,0,0,


CreateMeshBuilder,,,,
AddVertex,-50,11.5,-4,
AddVertex,50,11.5,-4,
AddVertex,50,10,-4,
AddVertex,-50,10,-4,
AddVertex,-50,10,-2,
AddVertex,50,10,-2,
AddFace,0,1,2,3
AddFace,3,2,5,4
GenerateNormals,,,,
setcolor,235,234,207,
translate,0,7,4,


CreateMeshBuilder,,,,
AddVertex,-50,10,-3.2,
AddVertex,50,10,-3.2,
AddVertex,50,8,-3.2,
AddVertex,-50,8,-3.2,
AddVertex,-50,8,16,
AddVertex,50,8,16,
AddFace,0,1,2,3
AddFace,3,2,5,4
GenerateNormals,,,,
setcolor,210,206,176,
translate,0,7,4,


;   shadow,,,,
CreateMeshBuilder,,,,
AddVertex,-11,-0.01,24.5,
AddVertex,10,-0.01,24.5,
AddVertex,10,-0.01,0.8,
AddVertex,-11,-0.01,0.8,
AddFace,0,1,2,3
setcolor,0,0,0,110
GenerateNormals,,,,
