CreateMeshBuilder,,,,
AddVertex,-0.08,5,0,
AddVertex,0.08,5,0,
AddVertex,0.08,-1,0,
AddVertex,-0.08,-1,0
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,sigpole.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,
