;   1,,,,
CreateMeshBuilder,,,,
AddVertex,-7,5.75,-0.01,
AddVertex,-2,5.75,-0.01,
AddVertex,-2,-0.5,-0.01,
AddVertex,-7,-0.5,-0.01,
AddFace,0,1,2,3
setcolor,200,200,200,
GenerateNormals,,,,
LoadTexture,tile.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,5,0,
SetTextureCoordinates,2,5,7,
SetTextureCoordinates,3,0,7,

CreateMeshBuilder,,,,
AddVertex,-7,5.75,-0.01,
AddVertex,-2,5.75,-0.01,
AddVertex,-2,-0.5,-0.01,
AddVertex,-7,-0.5,-0.01,
AddFace,0,1,2,3
setcolor,200,200,200,
GenerateNormals,,,,
LoadTexture,tile.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,5,0,
SetTextureCoordinates,2,5,7,
SetTextureCoordinates,3,0,7,
translate,14.2,0,0,


;   2,,,,
CreateMeshBuilder,,,,
AddVertex,-7,10,-0.01,
AddVertex,12.2,10,-0.01,
AddVertex,12.2,5.75,-0.01,
AddVertex,-7,5.75,-0.01,
AddFace,0,1,2,3
setcolor,250,250,250,
GenerateNormals,,,,
LoadTexture,tile.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,19.2,0,
SetTextureCoordinates,2,19.2,4,
SetTextureCoordinates,3,0,4,

CreateMeshBuilder,,,,
AddVertex,-1.5,15,5,
AddVertex,6.7,15,5,
AddVertex,12.2,10,-0.01,
AddVertex,-7,10,-0.01,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,roof.bmp,,,
SetTextureCoordinates,0,2,0,
SetTextureCoordinates,1,2,1,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,0,0,


;   3,,,,
CreateMeshBuilder,,,,
AddVertex,-50,-0.01,0,
AddVertex,50,-0.01,0,
AddVertex,50,-0.01,-5,
AddVertex,-50,-0.01,-5,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,roadA.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,-50,-0.01,-5,
AddVertex,50,-0.01,-5,
AddVertex,50,-0.8,-5,
AddVertex,-50,-0.8,-5,
AddFace,0,1,2,3
setcolor,160,160,160,
GenerateNormals,,,,


CreateMeshBuilder,,,,
AddVertex,-12,6,50,
AddVertex,-7,6,50,
AddVertex,-7,-0.01,-0.1,
AddVertex,-12,-0.01,-0.1,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,roadA.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,1,1,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,0,0,


;  4,,,
CreateMeshBuilder,,,
AddVertex,-50,15,0
AddVertex,-12,15,0
AddVertex,-12,15,20
AddVertex,-12,-1,20
AddVertex,-12,-1,0
AddVertex,-50,-1,0
AddVertex,10,10,-6
AddVertex,10,10,-16
AddVertex,50,10,-16
AddVertex,50,-1,-16
AddVertex,10,-1,-16
AddVertex,10,-1,-6
AddFace,0,1,4,5
AddFace,1,2,3,4
AddFace,6,7,10,11
AddFace,7,8,9,10
GenerateNormals,,,,
LoadTexture,buil1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,10,0,
SetTextureCoordinates,2,14,0,
SetTextureCoordinates,3,14,5,
SetTextureCoordinates,4,10,5,
SetTextureCoordinates,5,0,5,
SetTextureCoordinates,6,15,0,
SetTextureCoordinates,7,17,0,
SetTextureCoordinates,8,17.1,0,
SetTextureCoordinates,9,17.1,4,
SetTextureCoordinates,10,17,4,
SetTextureCoordinates,11,15,4,


CreateMeshBuilder,,,,
AddVertex,-20,18,23,
AddVertex,-12,18,23,
AddVertex,-12,18,50,
AddVertex,-12,-1,50,
AddVertex,-12,-1,23,
AddVertex,-20,-1,23,
AddVertex,12,20,25,
AddVertex,50,20,25,
AddVertex,50,-1,25,
AddVertex,12,-1,25,
AddFace,0,1,4,5
AddFace,1,2,3,4
AddFace,6,7,8,9
setcolor,209,213,216,
GenerateNormals,,,,


;   6,,,,
CreateMeshBuilder,,,,
AddVertex,12,3,25,
AddVertex,50,3,25,
AddVertex,50,-0.01,0,
AddVertex,12,-0.01,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,tile.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,50,0,
SetTextureCoordinates,2,50,25,
SetTextureCoordinates,3,0,25,


;   7,,,,
CreateMeshBuilder,,,,
AddVertex,-2,5.75,-0.01,
AddVertex,-0.2,5.75,-0.01,
AddVertex,-0.2,5,-0.01,
AddVertex,-2,5,-0.01,
AddVertex,5.4,5.75,-0.01,
AddVertex,7.2,5.75,-0.01,
AddVertex,7.2,5,-0.01,
AddVertex,5.4,5,-0.01,
AddFace,0,1,2,3
AddFace,4,5,6,7
setcolor,150,150,150,
GenerateNormals,,,,
