;떞,,,,
CreateMeshBuilder,,,,
AddVertex,-13,7.3,5,
AddVertex,13,7.3,5,
AddVertex,13,6,5,
AddVertex,13,6,13,
AddVertex,-13,6,13,
AddVertex,-13,6,5,
AddFace,0,1,2,5
AddFace,2,3,4,5
GenerateNormals,,,,
LoadTexture,BridgeSide1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,8,0,
SetTextureCoordinates,2,8,0.5,
SetTextureCoordinates,3,8,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0.5,

CreateMeshBuilder,,,,
AddVertex,-13,8,4.5,
AddVertex,13,8,4.5,
AddVertex,13,7.8,4.5,
AddVertex,13,7.3,5,
AddVertex,-13,7.3,5,
AddVertex,-13,7.8,4.5,
AddFace,0,1,2,5
AddFace,2,3,4,5
GenerateNormals,,,,
LoadTexture,Concrete.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0.5,0
SetTextureCoordinates,3,1,0
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,0.5,1

;뜺뫀,,,
CreateMeshBuilder,,,
AddVertex,-17,8,4.5
AddVertex,-13,8,4.5
AddVertex,-13,-1,4.5
AddFace,0,1,2
GenerateNormals,,,
LoadTexture,Concrete.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0

CreateMeshBuilder,,,,
AddVertex,-13,8,4.5,
AddVertex,-13,8,13.5,
AddVertex,-13,-1,13.5,
AddVertex,-13,-1,4.5,
AddFace,0,1,2,3
LoadTexture,Concrete.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,,,,
AddVertex,-17,8,4.5,
AddVertex,-13,-1,4.5,
AddVertex,-13,-1,-1.5
AddVertex,-17,8,13.5
AddVertex,-13,-1,18.5
AddVertex,-13,-1,13.5
AddFace,0,1,2
AddFace,3,4,5
LoadTexture,Concrete2.bmp,,
SetTextureCoordinates,0,3,0
SetTextureCoordinates,1,3,3
SetTextureCoordinates,2,0,3
SetTextureCoordinates,3,0,0
SetTextureCoordinates,4,3,3
SetTextureCoordinates,5,0,3

;덭뫀,,,
CreateMeshBuilder,,,
AddVertex,17,8,4.5,
AddVertex,13,8,4.5,
AddVertex,13,-1,4.5,
AddFace,2,1,0,
GenerateNormals,,,,
LoadTexture,Concrete.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,

CreateMeshBuilder,,,,
AddVertex,13,8,4.5,
AddVertex,13,8,13.5,
AddVertex,13,-1,13.5,
AddVertex,13,-1,4.5,
AddFace,3,2,1,0
LoadTexture,Concrete.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1

CreateMeshBuilder,,,
AddVertex,17,8,4.5
AddVertex,13,-1,4.5
AddVertex,13,-1,-1.5
AddVertex,17,8,13.5
AddVertex,13,-1,18.5
AddVertex,13,-1,13.5
AddFace,2,1,0
AddFace,5,4,3
LoadTexture,Concrete2.bmp,,
SetTextureCoordinates,0,3,0
SetTextureCoordinates,1,3,3
SetTextureCoordinates,2,0,3
SetTextureCoordinates,3,0,0
SetTextureCoordinates,4,3,3
SetTextureCoordinates,5,0,3

;덭뫀뱘롨,,,
CreateMeshBuilder,,,
AddVertex,130,-1,4.5
AddVertex,40,7,4.5
AddVertex,40,-1,-1.5
AddFace,2,1,0
LoadTexture,Grass.bmp,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,2,0
SetTextureCoordinates,2,2,1,

CreateMeshBuilder,,,,
AddVertex,40,7,4.5,
AddVertex,17,8,4.5,
AddVertex,13,-1,-1.5,
AddVertex,40,-1,-1.5,
AddFace,3,2,1,0
LoadTexture,Grass.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

;뜺뫀뱘롨,,,,
CreateMeshBuilder,,,,
AddVertex,-130,-1,4.5,
AddVertex,-40,7,4.5,
AddVertex,-40,-1,-1.5,
AddFace,0,1,2,
LoadTexture,Grass.bmp,,,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,2,0,
SetTextureCoordinates,2,2,1,

CreateMeshBuilder,,,,
AddVertex,-40,7,4.5,
AddVertex,-17,8,4.5,
AddVertex,-13,-1,-1.5,
AddVertex,-40,-1,-1.5,
AddFace,0,1,2,3
LoadTexture,Grass.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

;뜺뫀랇,,,,
CreateMeshBuilder,,,,
AddVertex,-130,0.2,4.6,
AddVertex,-40,8.2,4.6,
AddVertex,-17,9.2,4.6,
AddVertex,-17,8,4.6,
AddVertex,-40,7,4.6,
AddVertex,-130,-1,4.6,
AddFace,0,1,4,5
AddFace,1,2,3,4
LoadTexture,Fence.bmp,,,
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,12,0
SetTextureCoordinates,2,17,0
SetTextureCoordinates,3,17,1
SetTextureCoordinates,4,12,1
SetTextureCoordinates,5,0,1
SetDecalTransparentColor,0,0,0

;덭뫀랇,,,
CreateMeshBuilder,,,
AddVertex,130,0.2,4.6
AddVertex,40,8.2,4.6
AddVertex,17,9.2,4.6
AddVertex,17,8,4.6
AddVertex,40,7,4.6
AddVertex,130,-1,4.6
AddFace,5,4,1,0
AddFace,4,3,2,1
LoadTexture,Fence.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,12,0,
SetTextureCoordinates,2,17,0,
SetTextureCoordinates,3,17,1,
SetTextureCoordinates,4,12,1,
SetTextureCoordinates,5,0,1,
SetDecalTransparentColor,0,0,0,

;뭷돍븫랇,,,,
CreateMeshBuilder,,,,
Cube,0.03,0.8,0.03,
SetColor,180,180,180,
GenerateNormals,,,,
Translate,-17,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,-13.9,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,-10.8,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,-7.7,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,-4.6,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,-1.5,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,1.5,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,4.6,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,7.7,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,10.8,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,13.9,8.8,4.6

CreateMeshBuilder,,,
Cube,0.03,0.8,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,17,8.8,4.6

CreateMeshBuilder,,,
Cube,17,0.03,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,0,9.6,4.6

CreateMeshBuilder,,,
Cube,17,0.03,0.03
SetColor,180,180,180
GenerateNormals,,,
Translate,0,8.2,4.6

CreateMeshBuilder,,,,
AddVertex,-17,9.6,4.6,
AddVertex,17,9.6,4.6,
AddVertex,17,8.2,4.6,
AddVertex,-17,8.2,4.6,
AddFace2,0,1,2,3
SetColor,180,180,180,82
GenerateNormals,,,,

;뎓,,,,
CreateMeshBuilder,,,,
AddVertex,-13,0.1,13,
AddVertex,13,0.1,13,
AddVertex,13,0.1,5,
AddVertex,13,-2,2,
AddVertex,-13,-2,2,
AddVertex,-13,0,5,
AddFace,0,1,2,5
AddFace,2,3,4,5
SetColor,0,0,0,100
GenerateNormals,,,,
