CreateMeshBuilder,,,,
AddVertex,0,1.3,-0.5,
AddVertex,0,1.3,12.2,
AddVertex,0,-0.5,12.2,
AddVertex,0,-0.5,-0.5,
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,shrub.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,
