;   1   keio-line,,,,
CreateMeshBuilder,,,,
AddVertex,-20,10,-50,
AddVertex,20,10,-50,
AddVertex,20,6,-50,
AddVertex,-20,6,-50,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,window.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,8,0,
SetTextureCoordinates,2,8,1,
SetTextureCoordinates,3,0,1,


;   2,,,,
CreateMeshBuilder,,,,
AddVertex,2,6,-25,
AddVertex,2,6,-50,
AddVertex,2.6,6,-50,
AddVertex,2.6,6,-25,
AddVertex,2.6,-0.5,-25,
AddVertex,2.6,-0.5,-50,
AddVertex,2,-0.5,-50,
AddVertex,2,-0.5,-25,
AddFace,0,1,6,7
AddFace,1,2,5,6
AddFace,5,4,3,2
setcolor,160,160,160,
GenerateNormals,,,,
LoadTexture,D_concrete.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,12,0,
SetTextureCoordinates,2,13,0,
SetTextureCoordinates,3,25,0,
SetTextureCoordinates,4,25,1,
SetTextureCoordinates,5,13,1,
SetTextureCoordinates,6,12,1,
SetTextureCoordinates,7,0,1,

CreateMeshBuilder,,,,
AddVertex,-0.3,6,-50,
AddVertex,0.3,6,-50,
AddVertex,0.3,6,-25,
AddVertex,0.3,-0.5,-25,
AddVertex,0.3,-0.5,-50,
AddVertex,-0.3,-0.5,-50,
AddFace,0,1,4,5
AddFace,1,2,3,4
setcolor,160,160,160,
GenerateNormals,,,,
LoadTexture,D_concrete.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,13,0,
SetTextureCoordinates,3,13,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0,1,
Translate,-2.5,0,0,

CreateMeshBuilder,,,,
AddVertex,-0.3,6,-50,
AddVertex,0.3,6,-50,
AddVertex,0.3,6,-25,
AddVertex,0.3,-0.5,-25,
AddVertex,0.3,-0.5,-50,
AddVertex,-0.3,-0.5,-50,
AddFace,0,1,4,5
AddFace,1,2,3,4
setcolor,160,160,160,
GenerateNormals,,,,
LoadTexture,D_concrete.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,13,0,
SetTextureCoordinates,3,13,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0,1,
Translate,-7.3,0,0,

CreateMeshBuilder,,,,
AddVertex,-0.3,6,-25,
AddVertex,-0.3,6,-50,
AddVertex,0.3,6,-50,
AddVertex,0.3,-0.5,-50,
AddVertex,-0.3,-0.5,-50,
AddVertex,-0.3,-0.5,-25,
AddFace,0,1,4,5
AddFace,1,2,3,4
setcolor,160,160,160,
GenerateNormals,,,,
LoadTexture,D_concrete.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,12,0,
SetTextureCoordinates,2,13,0,
SetTextureCoordinates,3,13,1,
SetTextureCoordinates,4,12,1,
SetTextureCoordinates,5,0,1,
Translate,6.9,0,0,

CreateMeshBuilder,,,,
AddVertex,-0.3,6,-25,
AddVertex,-0.3,6,-50,
AddVertex,0.3,6,-50,
AddVertex,0.3,-0.5,-50,
AddVertex,-0.3,-0.5,-50,
AddVertex,-0.3,-0.5,-25,
AddFace,0,1,4,5
AddFace,1,2,3,4
setcolor,160,160,160,
GenerateNormals,,,,
LoadTexture,D_concrete.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,12,0,
SetTextureCoordinates,2,13,0,
SetTextureCoordinates,3,13,1,
SetTextureCoordinates,4,12,1,
SetTextureCoordinates,5,0,1,
Translate,11.7,0,0,

CreateMeshBuilder,,,,
AddVertex,-20,6,-22,
AddVertex,20,6,-22,
AddVertex,20,6,-50,
AddVertex,-20,6,-50,
AddFace,3,2,1,0
SetColor,65,65,65,
GenerateNormals,,,,

CreateMeshBuilder,,,,
AddVertex,7,6,-45,
AddVertex,12,6,-45,
AddVertex,12,-0.5,-45,
AddVertex,7,-0.5,-45,
AddFace,0,1,2,3
SetColor,65,65,65,
GenerateNormals,,,,


;   2,,,,
CreateMeshBuilder,,,,
AddVertex,-8,10,-25,
AddVertex,-1.8,10,-25,
AddVertex,-1.8,10,-12,
AddVertex,-1.8,-0.5,-12,
AddVertex,-1.8,-0.5,-25,
AddVertex,-8,-0.5,-25,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,whitewall.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,3,0,
SetTextureCoordinates,3,3,10,
SetTextureCoordinates,4,1,10,
SetTextureCoordinates,5,1,10,


;   3,,,,
CreateMeshBuilder,,,,
AddVertex,-7.2,4.7,-9,
AddVertex,-7.2,4.7,18,
AddVertex,-7.2,1,18,
AddVertex,-7.2,1,-9,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,kiosk2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,-7.2,4.7,-25,
AddVertex,-7.2,4.7,25,
AddVertex,-6,4.88,25,
AddVertex,-6,4.88,-25,
AddFace,3,2,1,0
GenerateNormals,,,,
LoadTexture,meidai_roof.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,8,0,
SetTextureCoordinates,2,8,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,-7.2,2.1,18,
AddVertex,-7.2,2.1,25,
AddVertex,-7.2,1,25,
AddVertex,-7.2,1,18,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,handrail_s.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,7,0,
SetTextureCoordinates,2,7,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


;   5,,,,
CreateMeshBuilder,,,,
AddVertex,8,4.7,15,
AddVertex,8,11.6,3,
AddVertex,8,8,3,
AddVertex,8,1.1,15,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,window2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,5,0,
SetTextureCoordinates,2,5,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,1.8,11.6,20,
AddVertex,1.8,11.6,-25,
AddVertex,1.8,8,-25,
AddVertex,1.8,8,20,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,window2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,18,0,
SetTextureCoordinates,2,18,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,1.8,8,20,
AddVertex,10,8,20,
AddVertex,10.4,8,-25,
AddVertex,1.8,8,-25,
AddVertex,8,1.1,15,
AddVertex,10.1,1.1,15,
AddVertex,10.2,8,3,
AddVertex,8,8,3,
AddFace,3,2,1,0
AddFace,7,6,5,4
Setcolor,85,85,85,
GenerateNormals,,,,


CreateMeshBuilder,,,,
cylinder,6,0.25,0.25,9
GenerateNormals,,,,
setcolor,80,40,15,
Translate,2.2,4,19,

CreateMeshBuilder,,,,
cylinder,6,0.25,0.25,9
GenerateNormals,,,,
setcolor,80,40,15,
Translate,2.2,4,9,

CreateMeshBuilder,,,,
cylinder,6,0.25,0.25,9
GenerateNormals,,,,
setcolor,80,40,15,
Translate,2.2,4,-1,

CreateMeshBuilder,,,,
cylinder,6,0.25,0.25,9
GenerateNormals,,,,
setcolor,80,40,15,
Translate,2.2,4,-11,

CreateMeshBuilder,,,,
cylinder,6,0.25,0.25,9
GenerateNormals,,,,
setcolor,80,40,15,
Translate,2.2,4,-21,


;   shadow,,,,
CreateMeshBuilder,,,,
AddVertex,-10,-0.02,-26,
AddVertex,15,-0.02,-26,
AddVertex,15,-0.02,-49,
AddVertex,-10,-0.02,-49,
AddFace,0,1,2,3
Setcolor,0,0,0,110
GenerateNormals,,,,
