[MeshBuilder]
Vertex -4.6, -3.3, -0.2
Vertex -4.6, 10, -0.2
Vertex 9, 10, -0.2
Vertex 9, -3.3, -0.2
Face 0, 1, 2, 3
[Texture]
Load TunEntD.bmp
Coordinates 0, 0, 1
Coordinates 1, 0, 0
Coordinates 2, 1, 0
Coordinates 3, 1, 1
Transparent 0, 0, 0
