CreateMeshBuilder,
AddVertex,5,-0.45,-75,
AddVertex,25,-0.45,-75,
AddVertex,25,8,-75,
AddVertex,5,8,-75,
AddFace,3,2,1,0
SetColor, 145,154,152
GenerateNormals,

;LoadTexture,maru1.bmp
;SetTextureCoordinates,0,1,1,
;SetTextureCoordinates,1,0.95,1,
;SetTextureCoordinates,2,0.95,0,
;SetTextureCoordinates,3,1,0,

CreateMeshBuilder,
AddVertex,5,-0.45,0,
AddVertex,5,-0.45,-75,
AddVertex,5,8,-75,
AddVertex,5,8,0,
AddFace,3,2,1,0
SetColor, 145,154,152
GenerateNormals,

;LoadTexture,maru1.bmp
;SetTextureCoordinates,0,1,1,
;SetTextureCoordinates,1,0.95,1,
;SetTextureCoordinates,2,0.95,0,
;SetTextureCoordinates,3,1,0,


CreateMeshBuilder,
AddVertex,57,-0.45,0,
AddVertex,25,-0.45,-75,
AddVertex,25,8,-75,
AddVertex,57,8,0,
AddFace,0,1,2,3
SetColor, 145,154,152
GenerateNormals,

;LoadTexture,maru1.bmp
;SetTextureCoordinates,0,1,1,
;SetTextureCoordinates,1,0.95,1,
;SetTextureCoordinates,2,0.95,0,
;SetTextureCoordinates,3,1,0,


CreateMeshBuilder,
AddVertex,3,-0.29,40,
AddVertex,3,-0.29,-82,
AddVertex,35,-0.29,-82
AddVertex,100,-0.29,40,
AddFace,3,2,1,0
GenerateNormals,

LoadTexture,formc10.bmp
SetTextureCoordinates,0,0,5,
SetTextureCoordinates,1,5,5,
SetTextureCoordinates,2,5,0,
SetTextureCoordinates,3,0,0,