CreateMeshBuilder
AddVertex,3.15, 0.8, 26.5
AddVertex,3.15, 0.8, 0
AddVertex,3.15, 0.4, 0
AddVertex,3.15, 0.4, 26.5

AddFace,0,1,2,3
AddFace,3,2,1,0

GenerateNormals

LoadTexture,gr.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,8,0
SetTextureCoordinates,2,8,1
SetTextureCoordinates,3,0,1


CreateMeshBuilder
AddVertex,3.3,0.8,24
AddVertex,3.15,0.8,24
AddVertex,3.15,-0.7,24
AddVertex,3.3,-0.7,24
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0



CreateMeshBuilder
AddVertex,3.3,0.8,21
AddVertex,3.15,0.8,21
AddVertex,3.15,-0.7,21
AddVertex,3.3,-0.7,21
AddFace,3,2,1,0
GenerateNormals

LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0

CreateMeshBuilder
AddVertex,3.3,0.8,18
AddVertex,3.15,0.8,18
AddVertex,3.15,-0.7,18
AddVertex,3.3,-0.7,18
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0

CreateMeshBuilder
AddVertex,3.3,1.05,18
AddVertex,3.15,1.05,18
AddVertex,3.15,0.8,18
AddVertex,3.3,0.8,18
AddFace,3,2,1,0
GenerateNormals
LoadTexture,Dscn1048.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder
AddVertex,3.3,0.8,15
AddVertex,3.15,0.8,15
AddVertex,3.15,-0.7,15
AddVertex,3.3,-0.7,15
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0

CreateMeshBuilder
AddVertex,3.3,0.8,12
AddVertex,3.15,0.8,12
AddVertex,3.15,-0.7,12
AddVertex,3.3,-0.7,12
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0

CreateMeshBuilder
AddVertex,3.3,1.05,12
AddVertex,3.15,1.05,12
AddVertex,3.15,0.8,12
AddVertex,3.3,0.8,12
AddFace,3,2,1,0
GenerateNormals
LoadTexture,Dscn1048.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder
AddVertex,3.3,0.8,9
AddVertex,3.15,0.8,9
AddVertex,3.15,-0.7,9
AddVertex,3.3,-0.7,9
AddFace,3,2,1,0
GenerateNormals

LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0
CreateMeshBuilder
AddVertex,3.3,0.8,6
AddVertex,3.15,0.8,6
AddVertex,3.15,-0.7,6
AddVertex,3.3,-0.7,6
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0

CreateMeshBuilder
AddVertex,3.3,1.05,6
AddVertex,3.15,1.05,6
AddVertex,3.15,0.8,6
AddVertex,3.3,0.8,6
AddFace,3,2,1,0
GenerateNormals
LoadTexture,Dscn1048.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,0


CreateMeshBuilder
AddVertex,3.3,0.8,3
AddVertex,3.15,0.8,3
AddVertex,3.15,-0.7,3
AddVertex,3.3,-0.7,3
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0


CreateMeshBuilder
AddVertex,3.3,0.8,0
AddVertex,3.15,0.8,0
AddVertex,3.15,-0.7,0
AddVertex,3.3,-0.7,0
AddFace,3,2,1,0
GenerateNormals
LoadTexture,cylinder.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,0,0.85
SetTextureCoordinates,2,0.85,0.85
SetTextureCoordinates,3,0.85,0

CreateMeshBuilder
AddVertex,3.3,1.05,0
AddVertex,3.15,1.05,0
AddVertex,3.15,0.8,0
AddVertex,3.3,0.8,0
AddFace,3,2,1,0
GenerateNormals
LoadTexture,Dscn1048.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,0,0
SetDecalTransparentColor,0,0,0
