;Converted from B3D by BVE FILE CONVERTER
 

;Converted from B3D by BVE FILE CONVERTER
 
;overbridge dubble track - free BVE object
;made by Viktor, (C) BVE CROATIA - Vallis Aurea, 2008
;YOU CAN USE THIS OBJECT WITHOUT CONTACTING ME OR ASKING PERMISSION
;ALL I ASK IS THAT THIS HEADER NOT TO BE ERASED, AND TO BE MENTIUONED IN ROUTE READ ME FILE
;IF YOU DON'T LIKE GRASS TEXTURE, FREELY USE YOUR OWN
;enjoy!
;www.bve-croatia.ic.cz
;viktor7m@gmail.com



CreateMeshBuilder,
AddVertex, 0,8,0,
AddVertex, 40,8,0,
AddVertex, 40,-0.5,0,
AddVertex, 0,-0.5,0,
AddFace, 0,1,2,3,
GenerateNormals,
LoadTexture, zgzp.bmp,
SetTextureCoordinates, 0,0,0,
SetTextureCoordinates, 1,2,0,
SetTextureCoordinates, 2,2,1,
SetTextureCoordinates, 3,0,1,
SetDecalTransparentColor,  0,0,0,

CreateMeshBuilder,
AddVertex, 0,8,25,
AddVertex, 40,8,25,
AddVertex, 40,-0.5,25,
AddVertex, 0,-0.5,25,
AddFace, 3,2,1,0,
GenerateNormals,
LoadTexture, zgzp.bmp,
SetTextureCoordinates, 0,0,0,
SetTextureCoordinates, 1,2,0,
SetTextureCoordinates, 2,2,1,
SetTextureCoordinates, 3,0,1,
SetDecalTransparentColor,  0,0,0,

CreateMeshBuilder,
AddVertex, 0,8,25,
AddVertex, 0,8,0,
AddVertex, 0,-0.5,0,
AddVertex, 0,-0.5,25,
AddFace, 0,1,2,3,
GenerateNormals,
LoadTexture, zgzp.bmp,
SetTextureCoordinates, 0,0,0,
SetTextureCoordinates, 1,1.5,0,
SetTextureCoordinates, 2,1.5,1,
SetTextureCoordinates, 3,0,1,
SetDecalTransparentColor,  0,0,0,
