CreateMeshBuilder,,,,
AddVertex,-2.65,8,-0.15,
AddVertex,-2.35,8,-0.15,
AddVertex,-2.35,8,0.15,
AddVertex,-2.65,8,0.15,
AddVertex,-2.65,-10,-0.15,
AddVertex,-2.35,-10,-0.15,
AddVertex,-2.35,-10,0.15,
AddVertex,-2.65,-10,0.15,
AddFace2,0,1,5,4
AddFace2,2,1,5,6
AddFace2,3,2,6,7
AddFace2,3,0,4,7
GenerateNormals,,,,
LoadTexture,beam2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,2,0
SetTextureCoordinates,3,3,0
SetTextureCoordinates,4,0,15
SetTextureCoordinates,5,1,15
SetTextureCoordinates,6,2,15
SetTextureCoordinates,7,3,15
SetDecalTransparentColor,0,0,0

CreateMeshBuilder,,,
AddVertex,7.45,8,-0.15
AddVertex,7.75,8,-0.15
AddVertex,7.75,8,0.15
AddVertex,7.45,8,0.15
AddVertex,7.45,-10,-0.15
AddVertex,7.75,-10,-0.15
AddVertex,7.75,-10,0.15,
AddVertex,7.45,-10,0.15,
AddFace2,0,1,5,4
AddFace2,2,1,5,6
AddFace2,3,2,6,7
AddFace2,3,0,4,7
GenerateNormals,,,,
LoadTexture,beam2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,3,0,
SetTextureCoordinates,4,0,15,
SetTextureCoordinates,5,1,15,
SetTextureCoordinates,6,2,15,
SetTextureCoordinates,7,3,15,
SetDecalTransparentColor,0,0,0,



CreateMeshBuilder,,,,
AddVertex,-2.7,6.9,0,
AddVertex,2.8,6.9,0,
AddVertex,2.8,6.1,0,
AddVertex,-2.7,6.1,0,
AddFace,0,1,2,3

GenerateNormals,,,,

LoadTexture,PoleBlock.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,3,0,
SetTextureCoordinates,2,3,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,2.8,6.9,0,
AddVertex,7.6,6.9,0,
AddVertex,7.6,6.1,0,
AddVertex,2.8,6.1,0,
AddFace,0,1,2,3

GenerateNormals,,,,

LoadTexture,PoleBlock.bmp,,,
SetTextureCoordinates,0,3,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,3,1
SetDecalTransparentColor,0,0,0
