CreateMeshBuilder,
AddVertex,-0.95, -0.144, 0
AddVertex,-0.95, -0.144, 25.2
AddVertex,0.95, -0.144, 25.2
AddVertex,0.95, -0.144, 0
AddFace,0, 1, 2, 3
GenerateNormals
LoadTexture,TieTr.BMP
SetTextureCoordinates,0, 0, 9
SetTextureCoordinates,1, 0, 0
SetTextureCoordinates,2, 1, 0
SetTextureCoordinates,3, 1, 9

CreateMeshBuilder,,,,
AddVertex,-0.95,-0.144,0,
AddVertex,-2.5,-0.45,0,
AddVertex,-2.5,-0.45,25.2,
AddVertex,-0.95,-0.144,25.2,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,BallastBZ.BMP,,,
SetTextureCoordinates,0,1,3,
SetTextureCoordinates,1,0,3,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,,,,
AddVertex,0.95,-0.144,0,
AddVertex,2.5,-0.45,0,
AddVertex,2.5,-0.45,25.2,
AddVertex,0.95,-0.144,25.2,
AddFace,3,2,1,0
GenerateNormals,,,,
LoadTexture,BallastBZ.BMP,,,
SetTextureCoordinates,0,1,3,
SetTextureCoordinates,1,0,3,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,1,0,

CreateMeshBuilder,,,,
AddVertex,0.539,-0.03,0,
AddVertex,0.539,-0.03,25.5,
AddVertex,0.597,-0.03,25.5,
AddVertex,0.597,-0.03,0,
AddFace,0,1,2,3
SetColor,152,137,134
GenerateNormals,,,,

LoadTexture,rail.bmp
SetTextureCoordinates,0, 0, 8,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 8,

CreateMeshBuilder,,,,
AddVertex,-0.597,-0.03,0,
AddVertex,-0.597,-0.03,25.5,
AddVertex,-0.539,-0.03,25.5,
AddVertex,-0.539,-0.03,0,
AddFace,0,1,2,3
SetColor,152,137,134
GenerateNormals,,,,

LoadTexture,rail.bmp
SetTextureCoordinates,0, 0, 8,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 8,


CreateMeshBuilder,
AddVertex,0.568, -0.03, 0,
AddVertex,0.568, -0.03, 25.5,
AddVertex,0.568, -0.144, 25.5,
AddVertex,0.568, -0.144, 0,
AddVertex,-0.568, -0.03, 0,
AddVertex,-0.568, -0.03, 25.5,
AddVertex,-0.568, -0.144, 25.5,
AddVertex,-0.568, -0.144, 0,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
AddFace,4,5,6,7,
AddFace,7,6,5,4,
SetColor,58,40,45,

