;鉄骨部分(線路下),,,,

CreateMeshBuilder,,,,
AddVertex,-0.8,-0.5,25.2,
AddVertex,0.8,-0.5,25.2,
AddVertex,0.8,-0.5,0,
AddVertex,-0.8,-0.5,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,iron_gray.bmp,,,
SetTextureCoordinates,0,1,1,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,0,0,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,0.8,-0.5,0,
AddVertex,0.8,-0.5,25.2,
AddVertex,0.8,-2,25.2,
AddVertex,0.8,-2,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,iron_gray2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,4,0,
SetTextureCoordinates,2,4,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,-0.8,-0.5,0,
AddVertex,-0.8,-0.5,25.2,
AddVertex,-0.8,-2,25.2,
AddVertex,-0.8,-2,0,
AddFace,1,0,3,2
GenerateNormals,,,,
LoadTexture,iron_gray2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,4,0,
SetTextureCoordinates,2,4,1,
SetTextureCoordinates,3,0,1,

;内側レール部分,,,,
CreateMeshBuilder,,,,
AddVertex,0.334,0,0,
AddVertex,0.334,0,25.2,
AddVertex,0.402,0,25.2,
AddVertex,0.402,0,0,
AddVertex,0.334,-0.144,0,
AddVertex,0.334,-0.144,25.2,
AddFace,0,1,2,3
AddFace,1,0,4,5
SetColor,102,66,36,
GenerateNormals,,,,

CreateMeshBuilder,,,,
AddVertex,-0.402,0,0,
AddVertex,-0.402,0,25.2,
AddVertex,-0.334,0,25.2,
AddVertex,-0.334,0,0,
AddFace,0,1,2,3
SetColor,102,66,36,
GenerateNormals,,,,

;渡り板,,,
CreateMeshBuilder,
AddVertex,-0.202,0,25.2,
AddVertex,0.202,0,25.2,
AddVertex,0.202,0,0,
AddVertex,-0.202,0,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,catwalk.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,


CreateMeshBuilder,;;;;;
AddVertex,-2.12,-0.244,25.2,
AddVertex,-0.52,-0.244,25.2,
AddVertex,-0.52,-0.244,0,
AddVertex,-2.12,-0.244,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,iron_gray.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,2,
SetTextureCoordinates,3,0,2,
