;   a,,,,
CreateMeshBuilder,,,,
AddVertex,-3,11,1.625,
AddVertex,3,11,4.625,
AddVertex,3,-1,4.625,
AddVertex,-3,-1,1.625,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-3,12.5,7.875,
AddVertex,3,12.5,10.875,
AddVertex,3,-1,10.875,
AddVertex,-3,-1,7.875,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-3,11,14.125,
AddVertex,3,11,17.125,
AddVertex,3,-1,17.125,
AddVertex,-3,-1,14.125,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-3,12.5,20.375,
AddVertex,3,12.5,23.375,
AddVertex,3,-1,23.375,
AddVertex,-3,-1,20.375,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,


;   b,,,,
CreateMeshBuilder,,,,
AddVertex,-3,11,4.625,
AddVertex,3,11,1.625,
AddVertex,3,-1,1.625,
AddVertex,-3,-1,4.625,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-3,12.5,10.875,
AddVertex,3,12.5,7.875,
AddVertex,3,-1,7.875,
AddVertex,-3,-1,10.875,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-3,11,17.125,
AddVertex,3,11,14.125,
AddVertex,3,-1,14.125,
AddVertex,-3,-1,17.125,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,

CreateMeshBuilder,,,,
AddVertex,-3,12.5,23.375,
AddVertex,3,12.5,20.375,
AddVertex,3,-1,20.375,
AddVertex,-3,-1,23.375,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,forest2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0
