;˜H–Ê,,,,
CreateMeshBuilder,,,,
AddVertex,2.5,0,26,
AddVertex,2.5,0,-1,
AddVertex,-2.5,0,-1,
AddVertex,-2.5,0,26,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,roadA.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

;‘¤–Ê,,,,
CreateMeshBuilder,,,,
AddVertex,-5.5,-5,26,
AddVertex,-2.5,0,26,
AddVertex,-2.5,0,-1,
AddVertex,-5.5,-5,-1,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,grass.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,2.5,0,26,
AddVertex,5.5,-5,26,
AddVertex,5.5,-5,-1,
AddVertex,2.5,0,-1,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,grass.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,

CreateMeshBuilder,,,,
AddVertex,-2.5,0,-1,
AddVertex,2.5,0,-1,
AddVertex,5.5,-5,-1,
AddVertex,-5.5,-5,-1,
AddFace,0,1,2,3
SetColor,128,120,112,
GenerateNormals
