
;‰w–¼1
CreateMeshBuilder,,,,
AddVertex,0.035,3,0,
AddVertex,0.035,3,-1.5,
AddVertex,0.035,4,-1.5,
AddVertex,0.035,4,0,
AddFace,0,1,2,3
GenerateNormals,,,,
Translate,0,-1.05,0
LoadTexture,TTB.bmp
SetTextureCoordinates,0,1,1
SetTextureCoordinates,1,0,1
SetTextureCoordinates,2,0,0
SetTextureCoordinates,3,1,0

;‰w–¼2
CreateMeshBuilder,,,,
AddVertex,-0.035,3,0,
AddVertex,-0.035,3,-1.5,
AddVertex,-0.035,4,-1.5,
AddVertex,-0.035,4,0,
AddFace,3,2,1,0
GenerateNormals,,,,
Translate,0,-1.05,0
LoadTexture,TTB.bmp
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,0,0

;˜g
CreateMeshBuilder,,,,
AddVertex,0.035,3,0,
AddVertex,0.035,3,-1.5,
AddVertex,0.035,4,-1.5,
AddVertex,0.035,4,0,
AddVertex,-0.035,3,0,
AddVertex,-0.035,3,-1.5,
AddVertex,-0.035,4,-1.5,
AddVertex,-0.035,4,0,
AddFace,3,2,6,7
AddFace,4,5,1,0
SetColor,192,128,64,,
GenerateNormals,,,,
Translate,0,-1.05,0

;Žx–_1
CreateMeshBuilder,,,,
Cylinder,8,0.05,0.05,2
SetColor,192,128,64,,
GenerateNormals,,,,
Translate,0,2,0.03

;Žx–_2
CreateMeshBuilder,,,,
Cylinder,8,0.05,0.05,2
SetColor,192,128,64,,
GenerateNormals,,,,
Translate,0,2,-1.53
