;   3,,,,
CreateMeshBuilder,,,,
AddVertex,2.661,5.8601,-44,
AddVertex,4.2539,6.0289,-25,
AddVertex,5.3,6.1525,0,
AddVertex,5.3,6.1525,25.1,
AddVertex,9.65,5.5,25.1,
AddVertex,9.65,5.5,0,
AddVertex,7.7799,5.5,-25,
AddVertex,5.0615,5.5,-44,
AddVertex,14,6.1525,25.1,
AddVertex,14,6.1525,0,
AddVertex,11.3059,6.0589,-25,
AddVertex,7.4619,5.8601,-44,
AddFace,0,7,6,1
AddFace,1,6,5,2
AddFace,2,5,4,3
AddFace,7,11,10,6
AddFace,6,10,9,5
AddFace,5,9,8,4
setcolor,192,192,192,
GenerateNormals,,,,
LoadTexture,roof.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,4,0,
SetTextureCoordinates,2,8,0,
SetTextureCoordinates,3,12,0,
SetTextureCoordinates,4,12,1,
SetTextureCoordinates,5,8,1,
SetTextureCoordinates,6,4,1,
SetTextureCoordinates,7,0,1,
SetTextureCoordinates,8,12,2,
SetTextureCoordinates,9,8,2,
SetTextureCoordinates,10,4,2,
SetTextureCoordinates,11,0,2,


;   1,,,,
CreateMeshBuilder,,,,
AddVertex,-0.15,5.5,0.15,
AddVertex,-0.15,5.5,-0.15,
AddVertex,0.15,5.5,-0.15,
AddVertex,0.15,1,-0.15,
AddVertex,-0.15,1,-0.15,
AddVertex,-0.15,1,0.15,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_pillar1.bmp,,
SetTextureCoordinates,0,0.5,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1.5,0
SetTextureCoordinates,3,1.5,1
SetTextureCoordinates,4,1,1
SetTextureCoordinates,5,0.5,1
translate,9.65,0,12.5

CreateMeshBuilder,,,
AddVertex,-0.15,5.5,0.15
AddVertex,-0.15,5.5,-0.15
AddVertex,0.15,5.5,-0.15
AddVertex,0.15,1,-0.15
AddVertex,-0.15,1,-0.15
AddVertex,-0.15,1,0.15
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_pillar2.bmp,,,
SetTextureCoordinates,0,0.5,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1.5,0,
SetTextureCoordinates,3,1.5,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.5,1,
translate,9.65,0,0,

CreateMeshBuilder,,,,
AddVertex,-0.15,5.5,0.15,
AddVertex,-0.15,5.5,-0.15,
AddVertex,0.15,5.5,-0.15,
AddVertex,0.15,1,-0.15,
AddVertex,-0.15,1,-0.15,
AddVertex,-0.15,1,0.15,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_pillar1.bmp,,,
SetTextureCoordinates,0,0.5,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1.5,0,
SetTextureCoordinates,3,1.5,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.5,1,
translate,8.715,0,-12.5,

CreateMeshBuilder,,,,
AddVertex,-0.15,5.5,0.15,
AddVertex,-0.15,5.5,-0.15,
AddVertex,0.15,5.5,-0.15,
AddVertex,0.15,1,-0.15,
AddVertex,-0.15,1,-0.15,
AddVertex,-0.15,1,0.15,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_pillar2.bmp,,,
SetTextureCoordinates,0,0.5,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1.5,0,
SetTextureCoordinates,3,1.5,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.5,1,
translate,7.7799,0,-25,

CreateMeshBuilder,,,,
AddVertex,-0.15,5.5,0.15,
AddVertex,-0.15,5.5,-0.15,
AddVertex,0.15,5.5,-0.15,
AddVertex,0.15,1,-0.15,
AddVertex,-0.15,1,-0.15,
AddVertex,-0.15,1,0.15,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_pillar1.bmp,,,
SetTextureCoordinates,0,0.5,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1.5,0,
SetTextureCoordinates,3,1.5,1,
SetTextureCoordinates,4,1,1,
SetTextureCoordinates,5,0.5,1,
translate,5.992,0,-37.5,

;2,,,,
CreateMeshBuilder,,,,
AddVertex,5.3,6.1525,12.5,
AddVertex,9.65,5.5,12.5,
AddVertex,14,6.1525,12.5,
AddVertex,14,5.9525,12.5,
AddVertex,9.65,5.2,12.5,
AddVertex,5.3,5.9525,12.5,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_beam1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,0,1,

CreateMeshBuilder,,,,
AddVertex,5.3,6.1525,0,
AddVertex,9.65,5.5,0,
AddVertex,14,6.1525,0,
AddVertex,14,5.9525,0,
AddVertex,9.65,5.2,0,
AddVertex,5.3,5.9525,0,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_beam1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,0,1,

CreateMeshBuilder,,,,
AddVertex,4.777,6.0907,-12.5,
AddVertex,8.715,5.5,-12.5,
AddVertex,12.653,6.0907,-12.5,
AddVertex,12.653,5.8907,-12.5,
AddVertex,8.715,5.2,-12.5,
AddVertex,4.777,5.8907,-12.5,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_beam1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,0,1,

CreateMeshBuilder,,,,
AddVertex,4.2539,6.0289,-25,
AddVertex,7.7799,5.5,-25,
AddVertex,11.3059,6.0289,-25,
AddVertex,11.3059,5.8289,-25,
AddVertex,7.7799,5.2,-25,
AddVertex,4.2539,5.8289,-25,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_beam1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,0,1,

CreateMeshBuilder,,,,
AddVertex,3.206,5.9179,-37.5,
AddVertex,5.992,5.5,-37.5,
AddVertex,8.777,5.9179,-37.5,
AddVertex,8.777,5.7179,-37.5,
AddVertex,5.992,5.2,-37.5,
AddVertex,3.206,5.7179,-37.5,
AddFace,0,1,4,5
AddFace,1,2,3,4
GenerateNormals,,,,
LoadTexture,ei_beam1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,0.5,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0.5,1,
SetTextureCoordinates,5,0,1,

;3,,,,
CreateMeshBuilder,,,,
AddVertex,9.65,5.5,25.1,
AddVertex,9.65,5.5,0,
AddVertex,7.7799,5.5,-25,
AddVertex,5.0615,5.5,-44,
AddVertex,5.0615,5.2,-44,
AddVertex,7.7799,5.2,-25,
AddVertex,9.65,5.2,0,
AddVertex,9.65,5.2,25.1,
AddFace,0,1,6,7
AddFace,1,2,5,6
AddFace,2,3,4,5
GenerateNormals,,,,
LoadTexture,ei_beam2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,2,0,
SetTextureCoordinates,3,3,0,
SetTextureCoordinates,4,3,0.5,
SetTextureCoordinates,5,2,0.5,
SetTextureCoordinates,6,1,0.5,
SetTextureCoordinates,7,0,0.5,


;building,,,,
CreateMeshBuilder,,,,
AddVertex,19,8,25,;0
AddVertex,19,8,1,
AddVertex,29,8,1,
AddVertex,19,8,-1,
AddVertex,16.3059,8,-25,
AddVertex,11.248,8,-50,;5
AddVertex,21.248,8,-50,
AddVertex,21.248,-0.5,-50,
AddVertex,11.248,-0.5,-50,
AddVertex,16.3059,-0.5,-25,
AddVertex,19,-0.5,-1,;10
AddVertex,29,-0.5,1,
AddVertex,19,-0.5,1,
AddVertex,19,-0.5,25,;13
AddFace,0,1,12,13
AddFace,1,2,11,12
AddFace,3,4,9,10
AddFace,4,5,8,9
AddFace,5,6,7,8
setcolor,255,255,230,
GenerateNormals,,,,

;;;;flap left,,,,
CreateMeshBuilder,,,,
AddVertex,-2.5,0,-0.08,
AddVertex,0,0,-0.08,
AddVertex,0,-0.8,-0.08,
AddVertex,-2.5,-0.8,-0.08,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,led_ei3.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
translate,8.8,5.2,12.5,

CreateMeshBuilder,,,,
AddVertex,-2.5,0,0.08,
AddVertex,-2.5,0,-0.08,
AddVertex,-2.5,-0.8,-0.08,
AddVertex,0,-0.8,-0.08,
AddVertex,0,-0.8,0.08,
AddVertex,-2.5,-0.8,0.08,
AddFace,0,1,2,5
AddFace,5,2,3,4
GenerateNormals,,,,
SetColor,112,113,132,
translate,8.8,5.2,12.5,

CreateMeshBuilder,,,,
AddVertex,-2.5,0.1,0,
AddVertex,0,-0.1,0,
AddVertex,0,-0.5,0,
AddVertex,-2.5,-0.5,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,led_p.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0.3,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,
translate,8.8,5.7,12.5,

;;;;flap right,,,,
CreateMeshBuilder,,,,
AddVertex,0,0,-0.08,
AddVertex,2.5,0,-0.08,
AddVertex,2.5,-0.8,-0.08,
AddVertex,0,-0.8,-0.08,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,led_ei4.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
translate,10.5,5.2,12.5,

CreateMeshBuilder,,,,
AddVertex,0,0,0.08,
AddVertex,0,0,-0.08,
AddVertex,0,-0.8,-0.08,
AddVertex,2,-0.8,-0.08,
AddVertex,2,-0.8,0.08,
AddVertex,0,-0.8,0.08,
AddFace,0,1,2,5
AddFace,5,2,3,4
GenerateNormals,,,,
SetColor,112,113,132,
translate,10.5,5.2,12.5,


CreateMeshBuilder,,,,
AddVertex,0,-0.1,0,
AddVertex,2.5,0.1,0,
AddVertex,2.5,-0.5,0,
AddVertex,0,-0.5,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,led_p.bmp,,
SetTextureCoordinates,0,0,0.3
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetDecalTransparentColor,0,0,0
translate,10.5,5.7,12.5

;;number
CreateMeshBuilder,,,,
AddVertex,0,0,0,
AddVertex,1.7,0,0,
AddVertex,1.7,-1.4,0,
AddVertex,0,-1.4,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,number4b.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,
translate,8.8,5.8,-25,

CreateMeshBuilder,,,,
AddVertex,0,0,0,
AddVertex,1.7,0,0,
AddVertex,1.7,-1.4,0,
AddVertex,0,-1.4,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,number3a.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,
translate,5,5.8,-25,

;;;;
;;;;;
CreateMeshBuilder,,,,
AddVertex,-1.7,0,0,
AddVertex,0,0,0,
AddVertex,0,-1.25,0,
AddVertex,-1.7,-1.25,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,ap2_1.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,
translate,7.15,5.9,-12.5,

CreateMeshBuilder,,,,
AddVertex,-1.7,0,0,
AddVertex,0,0,0,
AddVertex,0,-1.25,0,
AddVertex,-1.7,-1.25,0,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,ap2_2.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,
translate,12,5.9,-12.5,












