CreateMeshBuilder,,,,
AddVertex,-2.5,0,-0.08,
AddVertex,0,0,-0.08,
AddVertex,0,-0.8,-0.08,
AddVertex,-2.5,-0.8,-0.08,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,led_s_exp_e.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
translate,0,5.6,0,

CreateMeshBuilder,,,,
AddVertex,-2.5,0,0.08,
AddVertex,0,0,0.08,
AddVertex,0,-0.8,0.08,
AddVertex,-2.5,-0.8,0.08,
AddFace,3,2,1,0,
GenerateNormals,,,,
LoadTexture,led_s_l_e.bmp,,,
SetTextureCoordinates,0,1,0,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,0,1,
SetTextureCoordinates,3,1,1,
translate,0,5.6,0,

CreateMeshBuilder,,,,
AddVertex,0,0,0.08,
AddVertex,0,0,-0.08,
AddVertex,-2.5,-0.8,-0.08,
AddVertex,0,-0.8,-0.08,
AddVertex,0,-0.8,0.08,
AddVertex,-2.5,-0.8,0.08,
AddVertex,-2.5,0,-0.08,
AddVertex,-2.5,0,0.08
AddFace2,0,1,3,4,
AddFace2,5,2,3,4,
AddFace2,7,6,2,5,
GenerateNormals,,,,
SetColor,112,113,132,
translate,0,5.6,0,

CreateMeshBuilder,,,,
AddVertex,-2.5,0.2,0,
AddVertex,0,0.2,0,
AddVertex,0,-0.5,0,
AddVertex,-2.5,-0.5,0
AddFace2,0,1,2,3
GenerateNormals,,,,
LoadTexture,led_p.bmp,,,
SetTextureCoordinates,0,0,0.3,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,0,
translate,0,6,0,
