;Shift Right 4m (Form)

CreateMeshBuilder,
AddVertex,6, -0.7, -225,
AddVertex,6, -0.7, 28,
AddVertex,8.5, 7.8, 28,
AddVertex,8.5, 7.8, -225,
AddFace,0,1,2,3
GenerateNormals,

LoadTexture,leb_2.bmp,
SetTextureCoordinates,0, 10, 1,
SetTextureCoordinates,1, 0, 1,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 10, 0,



CreateMeshBuilder,
AddVertex,-4.01, -0.29, -200,
AddVertex,-4.01, -0.29, 26.5,
AddVertex,6, -0.29, 26.5,
AddVertex,6, -0.29, -200,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,BallastB2.BMP
SetTextureCoordinates,0, 0, 24,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 4, 0,
SetTextureCoordinates,3, 4, 24,

CreateMeshBuilder,
AddVertex,-4.6, -0.5, -200,
AddVertex,-4.6, -0.5, 26.5,
AddVertex,-4, -0.29, 26.5,
AddVertex,-4, -0.29, -200,
AddFace,0, 1, 2, 3,
GenerateNormals,

LoadTexture,BallastB2.BMP
SetTextureCoordinates,0, 0, 5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 5,
