CreateMeshBuilder,
AddVertex,0, -3, 25,
AddVertex,450, -3, 25,
AddVertex,450, -3, 0,
AddVertex,0, -3, 0,
AddFace,0, 1, 2, 3,
SetColor,150,150,150,200
GenerateNormals,

LoadTexture,sea_tx.bmp,
SetTextureCoordinates,0, 0, 5,
SetTextureCoordinates,1, 0, 0,
SetTextureCoordinates,2, 1, 0,
SetTextureCoordinates,3, 1, 5,

CreateMeshBuilder,
AddVertex,0, -3.1, 0,
AddVertex,0, -3.01, 25,
AddVertex,450, -3.01, 25,
AddVertex,450, -3.1, 0,
AddFace,0, 1, 2, 3,
SetColor,100,100,100
GenerateNormals,
