CreateMeshBuilder,
AddVertex,201.05, -0.144,0
AddVertex,202.95, -0.144,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.05, -0.144,0
AddVertex,202.95, -0.144,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.05, -0.144,0
AddVertex,202.95, -0.144,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.05, -0.144,0
AddVertex,202.95, -0.144,0
Rotate,0,1,0,3.545530910463015
Translate,-201.61336597542467,0,12.5
AddFace,0,1,3,2,
AddFace,2,3,5,4,
AddFace,4,5,7,6,
GenerateNormals,,,,
LoadTexture,Tie.bmp,,,
SetTextureCoordinates,0,0,9,
SetTextureCoordinates,1,1,9,
SetTextureCoordinates,2,0,6,
SetTextureCoordinates,3,1,6,
SetTextureCoordinates,4,0,3,
SetTextureCoordinates,5,1,3,
SetTextureCoordinates,6,0,0,
SetTextureCoordinates,7,1,0,

CreateMeshBuilder,,,,
AddVertex,201.05,-0.144,0
AddVertex,199.5,-0.45,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.05,-0.144,0
AddVertex,199.5,-0.45,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.05,-0.144,0
AddVertex,199.5,-0.45,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.05,-0.144,0
AddVertex,199.5,-0.45,0
Rotate,0,1,0,3.545530910463015
Translate,-201.61336597542467,0,12.5
AddFace,2,3,1,0,
AddFace,4,5,3,2,
AddFace,6,7,5,4,
GenerateNormals,,,,
LoadTexture,Ballast.bmp,,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,0,0.66666,
SetTextureCoordinates,3,1,0.66666,
SetTextureCoordinates,4,0,0.33333,
SetTextureCoordinates,5,1,0.33333,
SetTextureCoordinates,6,0,0,
SetTextureCoordinates,7,1,0,


CreateMeshBuilder,,,,
AddVertex,202.95,-0.144,0
AddVertex,204.5,-0.45,0
Rotate,0,1,0,-2.36368727364201
AddVertex,202.95,-0.144,0
AddVertex,204.5,-0.45,0
Rotate,0,1,0,-2.36368727364201
AddVertex,202.95,-0.144,0
AddVertex,204.5,-0.45,0
Rotate,0,1,0,-2.36368727364201
AddVertex,202.95,-0.144,0
AddVertex,204.5,-0.45,0
Rotate,0,1,0,3.545530910463015
Translate,-201.61336597542467,0,12.5
AddFace,0,1,3,2,
AddFace,2,3,5,4,
AddFace,4,5,7,6,
GenerateNormals,,,,
LoadTexture,Ballast.bmp,,,
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,1,1
SetTextureCoordinates,2,0,0.66666,
SetTextureCoordinates,3,1,0.66666,
SetTextureCoordinates,4,0,0.33333,
SetTextureCoordinates,5,1,0.33333,
SetTextureCoordinates,6,0,0,
SetTextureCoordinates,7,1,0,

CreateMeshBuilder,
AddVertex,201.398, 0,0
AddVertex,201.466, 0,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.398, 0,0
AddVertex,201.466, 0,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.398, 0,0
AddVertex,201.466, 0,0
Rotate,0,1,0,-2.36368727364201
AddVertex,201.398, 0,0
AddVertex,201.466, 0,0
Rotate,0,1,0,3.545530910463015
Translate,-201.61336597542467,0,12.5
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
SetColor,224,224,224,
GenerateNormals

CreateMeshBuilder,
AddVertex,202.534, 0,0
AddVertex,202.602, 0,0
Rotate,0,1,0,-2.36368727364201
AddVertex,202.534, 0,0
AddVertex,202.602, 0,0
Rotate,0,1,0,-2.36368727364201
AddVertex,202.534, 0,0
AddVertex,202.602, 0,0
Rotate,0,1,0,-2.36368727364201
AddVertex,202.534, 0,0
AddVertex,202.602, 0,0
Rotate,0,1,0,3.545530910463015
Translate,-201.61336597542467,0,12.5
AddFace,0,1,3,2
AddFace,2,3,5,4
AddFace,4,5,7,6
SetColor,224,224,224,
GenerateNormals


;wire
CreateMeshBuilder,,,,
AddVertex,0.012,5.1,0,
AddVertex,0.012,5.1,25.2,
AddVertex,-0.012,5.1,25.2,
AddVertex,-0.012,5.1,0,
AddFace2,0,1,2,3
SetColor,64,64,64,
GenerateNormals,,,,

CreateMeshBuilder,,,,
AddVertex,0.008,5.7,0,
AddVertex,0.008,5.7,25.2,
AddVertex,-0.008,5.7,25.2,
AddVertex,-0.008,5.7,0,
AddFace2,0,1,2,3
SetColor,192,176,160,
GenerateNormals,,,,

;hanger
CreateMeshBuilder,,,,
AddVertex,-0.06,5.73,4.167,
AddVertex,0.06,5.73,4.167,
AddVertex,0.06,5.1,4.167,
AddVertex,-0.06,5.1,4.167,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,hanger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-0.06,5.73,12.5,
AddVertex,0.06,5.73,12.5,
AddVertex,0.06,5.1,12.5,
AddVertex,-0.06,5.1,12.5,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,hanger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,

CreateMeshBuilder,,,,
AddVertex,-0.06,5.73,20.833,
AddVertex,0.06,5.73,20.833,
AddVertex,0.06,5.1,20.833,
AddVertex,-0.06,5.1,20.833,
AddFace,0,1,2,3
GenerateNormals,,,,
LoadTexture,hanger.bmp,,,
SetTextureCoordinates,0,0,0,
SetTextureCoordinates,1,1,0,
SetTextureCoordinates,2,1,1,
SetTextureCoordinates,3,0,1,
SetDecalTransparentColor,0,0,255,



